リアルタイム時計 / Mojoliciousサンプル




  1. Perl




  2. Mojolicious


 Mojolicious::Liteで作ったリアルタイム時計です。WebSocketを利用しています。ネイティブでWebSocketをサポートしているChromeで実行することができます。

リアルタイム時計

 リアルタイム時計です。


ソースコード

 リアルタイム時計のソースコードです。

use Mojolicious::Lite;
use Mojo::IOLoop;

my $clients = {};
my $loop = Mojo::IOLoop->singleton;

websocket '/' => sub {
  my $self = shift;

  # Client id
  my $cid = "$self";
  
  # Controller
  my $controller = $self;
  
  # Send date and time
  my $datetime = localtime;
  $self->send($datetime);
  
  # Receive message;
  $self->on('message' => sub {
    my ($self, $message) = @_;
    
    # Start clock
    if ($message eq 'Start') {
      
      # Shortcut
      return if $clients->{$cid}{running};
      
      # Start
      $clients->{$cid}{running} = 1;
      
      # Subroutine for sending date and time
      my $send_datetime;
      $send_datetime = sub {

        # Send date and time
        my $datetime = localtime;
        $controller->send($datetime);
        
        # Timer
        $loop->timer(1, $send_datetime) if $clients->{$cid}{running};
      };
      
      # Send
      $send_datetime->();
    }
    
    # Stop clock
    else { $clients->{$cid}{running} = 0 }
  });
  
  # on_finish
  $self->on('finish' => sub {
    # Remove client
    delete $clients->{$cid};
  });
};

get '/' => 'index';

app->start;

__DATA__

@@ index.html.ep
% my $url = $self->req->url->to_abs->scheme( $self->req->is_secure ? 'wss' : 'ws' )->path( '/' );
<!doctype html>
<html>
<head>
  <title>Mojo Websocket Demo</title>

  <script type="text/javascript">
    // only load the flash fallback when needed
    if ( !( 'WebSocket' in window ) ) {
      document.write([
        '<scr'+'ipt type="text/javascript" src="web-socket-js/swfobject.js"></scr'+'ipt>',
        '<scr'+'ipt type="text/javascript" src="web-socket-js/FABridge.js"></scr'+'ipt>',
        '<scr'+'ipt type="text/javascript" src="web-socket-js/web_socket.js"></scr'+'ipt>'
      ].join(''));
    }
  </script>
  <script type="text/javascript">
    if (WebSocket.__initialize) {
        // Set URL of your WebSocketMain.swf here:
        WebSocket.__swfLocation = 'web-socket-js/WebSocketMain.swf';
    }

    // example copied from web-socket-js/sample.html
    var ws, input, clock;

    function init() {
      
      // Connect to Web Socket.
      ws = new WebSocket('<%= $url %>');
      
      // Receive message
      ws.onmessage = function(e) {
        // Update clock
        clock = document.getElementById('clock');
        clock.innerHTML = e.data;
      };
    }

    function onClockStart() {
      // Start clock
      ws.send('Start');
    }

    function onClockStop() {
      // Stop clock
      ws.send('Stop');
    }
    
    window.onload = init;
  </script>
</head>
<body>
  <span id="clock"></span>
  <button onclick="onClockStart(); return false;">Start</button>
  <button onclick="onClockStop(); return false;">Stop</button>
</body>
</html>